A 2D and 3D Physics Engine

Iver c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
builds c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
src c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
Makefile b6c6c6ac01 basic phys, debug renderer 3 months ago
changelog.txt c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
dbg 6782c0e18b first commit 3 months ago
issues.txt c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
notes.pdf c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
readme.md c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
research.png c16041abfa ADDED WORKING COLLISION RESOLUTION! (works for rectangles at least) 2 months ago
resolution_research.png 778cbcc00c updating repo 3 months ago
run 6782c0e18b first commit 3 months ago
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readme.md

Fizzix, a 2D and 3D Physics Engine

Milestones

  • Working collision resolution for convex shapes!!! Completed January 25th, 2026

Etymology

  • Physics -> Phys & Ics -> Fizz & Ix
  • Fizz, like a sour, lemony drink might have