RasterIver, a Rendering Engine
17,700 polygon scene running at 100fps

animated textures

example showcasing animated textures and triangle tiling (green boxes)
~400,000 tris, 14fps
Etymology
- Rasterizer -> Raster & izer -> Raster & Iver
- Iver is my name, which sounds similar to izer
Roadmap
Roadmap is defunct due to new branch
By End of December, 2025
[x] Basic texture support finished on November 26th, 2025
- using custom image parser, PitMap
- objects can have at least 1 texture
- no animated textures yet
- only BMP files
- no bumpmap, normalmap, distortionmap, et cetera
[x] Animated textures support finished on November 29th, 2025
- similar to Minecraft's where a texture repeats itself inside itself and you just offset the y coord based off the frame
By End of January, 2026
[ ] Normal maps
[ ] occlusion culling
By End of February, 2026
By End of March, 2026