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- #include "RI_types.h"
- RI_context context;
- #define RI_realloc(__ptr, __size) written_RI_realloc(__ptr, __size, __func__, __LINE__, context)
- #define RI_malloc(__size) written_RI_malloc(__size, __func__, __LINE__, context)
- #define RI_calloc(__nmemb, __size) written_RI_calloc(__nmemb, __size, __func__, __LINE__, context)
- #define RI_free(__ptr) written_RI_free(__ptr, __func__, __LINE__, context)
- void* written_RI_realloc(void *__ptr, size_t __size, const char *caller, int line, RI_context context){
- void *pointer = realloc(__ptr, __size);
- if (context.memory.debug_memory) {
- int current_allocation_index = 0;
- int checking = 1;
- while (checking){
- if (!context.memory.allocation_table[current_allocation_index].reallocated_free && context.memory.allocation_table[current_allocation_index].pointer == __ptr){
- context.memory.allocation_table[current_allocation_index].reallocated_free = 1;
-
- checking = 0;
- }
- current_allocation_index++;
-
- if (current_allocation_index >= context.memory.allocation_search_limit){
- checking = 0;
- }
- }
- if (context.memory.current_allocation_index >= context.memory.allocation_table_length){
- context.memory.allocation_table_length += 50;
- context.memory.allocation_search_limit += 50;
-
- context.memory.allocation_table = (RI_memory_allocation*)RI_realloc(context.memory.allocation_table, sizeof(RI_memory_allocation) * context.memory.allocation_table_length);
- }
- context.memory.allocation_table[context.memory.current_allocation_index].allocated = 1;
- context.memory.allocation_table[context.memory.current_allocation_index].reallocated_alloc = 1;
- context.memory.allocation_table[context.memory.current_allocation_index].reallocated_free = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].freed = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].line = line;
- context.memory.allocation_table[context.memory.current_allocation_index].pointer = pointer;
- context.memory.allocation_table[context.memory.current_allocation_index].size = __size;
- context.memory.current_allocation_index++;
- }
- return pointer;
- }
- void* written_RI_malloc(size_t __size, const char *caller, int line, RI_context context){
- void *pointer = malloc(__size);
-
- if (context.memory.debug_memory) {
- if (context.memory.current_allocation_index >= context.memory.allocation_table_length){
- context.memory.allocation_table_length += 50;
- context.memory.allocation_search_limit += 50;
-
- context.memory.allocation_table = (RI_memory_allocation*)RI_realloc(context.memory.allocation_table, sizeof(RI_memory_allocation) * context.memory.allocation_table_length);
- }
- context.memory.allocation_table[context.memory.current_allocation_index].allocated = 1;
- context.memory.allocation_table[context.memory.current_allocation_index].reallocated_free = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].reallocated_alloc = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].freed = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].line = line;
- context.memory.allocation_table[context.memory.current_allocation_index].pointer = pointer;
- context.memory.allocation_table[context.memory.current_allocation_index].size = __size;
- context.memory.current_allocation_index++;
- }
- return pointer;
- }
- void* written_RI_calloc(size_t __nmemb, size_t __size, const char *caller, int line, RI_context context){
- void *pointer = calloc(__nmemb, __size);
-
- if (context.memory.debug_memory) {
- if (context.memory.current_allocation_index >= context.memory.allocation_table_length){
- context.memory.allocation_table_length += 50;
- context.memory.allocation_search_limit += 50;
-
- context.memory.allocation_table = (RI_memory_allocation*)RI_realloc(context.memory.allocation_table, sizeof(RI_memory_allocation) * context.memory.allocation_table_length);
- }
- context.memory.allocation_table[context.memory.current_allocation_index].allocated = 1;
- context.memory.allocation_table[context.memory.current_allocation_index].reallocated_free = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].reallocated_alloc = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].freed = 0;
- context.memory.allocation_table[context.memory.current_allocation_index].line = line;
- context.memory.allocation_table[context.memory.current_allocation_index].pointer = pointer;
- context.memory.allocation_table[context.memory.current_allocation_index].size = __size * __nmemb;
-
- context.memory.current_allocation_index++;
- }
- return pointer;
- }
- void written_RI_free(void *__ptr, const char *caller, int line){
- if (context.memory.debug_memory) {
- // size_t size = 0;
-
- int current_allocation_index = 0;
- int checking = 1;
-
- while (checking){
- if (!context.memory.allocation_table[current_allocation_index].reallocated_free && context.memory.allocation_table[current_allocation_index].pointer == __ptr){
- // i dont know what this does?
- // size = context.memory.allocation_table[current_allocation_index].size;
- context.memory.allocation_table[current_allocation_index].freed = 1;
-
- checking = 0;
- }
-
- current_allocation_index++;
-
- if (current_allocation_index >= context.memory.allocation_search_limit){
- checking = 0;
- }
- }
- }
-
- free(__ptr);
- }
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