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updated todo list

iver 7 months ago
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      readme.md

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readme.md

@@ -42,4 +42,5 @@ Rasterizer + Iver = RasterIver
 - [ ] actually acurate FPS cap
 - [ ] actually acurate FPS cap
 - [ ] make a function to return a pointer to the last SDL_event (or copy it doesnt really matter)
 - [ ] make a function to return a pointer to the last SDL_event (or copy it doesnt really matter)
 - [ ] make an option for multiple cameras, or defining a camera. I want to be able to write it to a "texture" in menory and have objects use it as their texture
 - [ ] make an option for multiple cameras, or defining a camera. I want to be able to write it to a "texture" in menory and have objects use it as their texture
-- [ ] add materials/shaders that define unlit, lit, textures, and whatever else. Maybe have shader kernels? I have no idea how you would implement that but it sounds cool
+- [ ] add materials/shaders that define unlit, lit, textures, and whatever else. Maybe have shader kernels? I have no idea how you would implement that but it sounds cool
+- [ ] make the returned array from RI_RequestObjects easier to write to I.E., not a 1D array. Maybe have it so you could do objects[obj #].x_position or something like that. I wonder if I could implement functions with that, too, so you could do objects.get_first_element(). Oh and also object higherarchies