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@@ -15,15 +15,17 @@ Rasterizer + Iver = RasterIver
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# Todo
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-- [x] add todo list
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-- [ ] add function to request a mesh. I.E., request a number of polygons/verticies (maybe from presets? planes, cubes, idk) and be able to edit them on the fly. Useful for dynamic terrain or something like that
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-- [x] add texture support
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+- [x] make todo list
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+- [ ] function to request a mesh. I.E., request a number of polygons/verticies (maybe from presets? planes, cubes, idk) and be able to edit them on the fly. Useful for dynamic terrain or something like that
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+- [x] texture support
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- [ ] fix interpolation issue with UV maps (and probably normals and Z values too)
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- [ ] fix horribly named variables in request object functions
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- [ ] include rasteriver.h in the kernels for better code updatability
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- [ ] make kernels not be in strings (read the file at compile time and put it inside rasteriver.c as a string? put it in a header like how it is now?)
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- [ ] change all iterator variables in for loops to have "i_" before it's variable name
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-- [ ] add descriptions RI functions
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-- [ ] add a function call stack to review where errors happen or just debug stuff
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+- [ ] descriptions RI functions
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+- [ ] a function call stack to review where errors happen or just debug stuff
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- [ ] optimize object memory usage by not loading object data multiple times when the same object is requested
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-- [ ] add checks for invalid/nonexistant files
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+- [ ] checks for invalid/nonexistant files
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+- [ ] perspective
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+- [ ] object transforms (rotation mainly. Might add fancy stuff like sheer)
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