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@@ -56,7 +56,7 @@ Rasterizer + Iver = RasterIver
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- [ ] sheer transform (and other fancy ones?)
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- [ ] simple lighting using normals
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- [ ] complex lighting using rays for shadows and stuff
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-- [ ] polygon clipping by subdividing
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+- [ ] polygon clipping by subdividing (do we need this? I think the logic rn is fine without it)
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- [x] flag for using CPU instead of GPU
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- [ ] actually acurate FPS cap
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- [ ] make an option for multiple cameras, or defining a camera. I want to be able to write it to a "texture" in menory and have objects use it as their texture
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