PM_structs.h 404 B

12345678910111213
  1. #ifndef PM_STRUCTS_H
  2. #define PM_STRUCTS_H
  3. typedef struct {
  4. uint32_t* frame_buffer; // the array that stores the pixel data
  5. int width; // width of the image
  6. int height; // height of the image INCLUDING all stacked frames
  7. int frame_height; // height of each FRAME
  8. int frame_count; // number of frames
  9. uint16_t* frame_delays; // centisecond delay for each frame
  10. } PM_image;
  11. #endif